Resume
217.294.5574
EXPERIENCE
Nickelodeon (10/2021 - Present)
CG Supervisor | Max and the Midknights
Unreal Engine Animated TV Series
Fuse Fx
CG Supervisor (02/2020 - 10/2021)
3D Generalist (09/2019 - 02/2020)
We Are Royale (08/2019 - 09/2019)
Lighting and Look DevArtist
CoSA VFX (07/2019 - 08/2019)
Lighting Artist
Fuse Fx (01/2019 - 04/2019)
Lighting Artist - Agents of S.H.I.E.L.D.
Titmouse Animation Studios (10/2018 - 01/2019)
Lead Lighting and Rendering Artist, Generalist - Game of Thrones Whiskey
Nickelodeon Animation Studios
Lead Digital Lighting and Rendering Artist - Nick Digital (05/2017 - 04/2018)
Lead Lighting and Compositing Artist - Teenage Mutant Ninja Turtles (11/2015 - 05/2017)
Lighting and Compositing Artist - Teenage Mutant Ninja Turtles (06/2011 - 11/2015)
SKILLS
General
Inspiring and mentoring artists to achieve artistic and technical excellence.
Overseeing all aspects of CG production, ensuring quality and efficiency throughout the pipeline.
Designing and optimizing workflows to enhance productivity and meet project milestones.
Strong understanding of 3D modeling, texturing, rigging, animation, lighting, and rendering techniques.
Ability to troubleshoot complex technical issues and implement effective solutions under tight deadlines.
Working closely with all aspects of the project including creative leadership, art directors, directors, writers, and programmers to achieve project goals.
Extensive experience in planning, scheduling, and budgeting for CG projects to ensure timely delivery.
Communicating and leading vendor studios to achieve creative director’s high quality and innovative content.
Software Proficiency
Unreal Engine
Autodesk Maya
Redshift
Vray
3DS Max
Photoshop
Nuke
Arnold
After Effects
Substance
Shot Grid
File maker
Microsoft Suite
Google Suite
Coding
Simple Python
Visual Basic
HTML
EDUCATION
Full Sail University (07/2009 - 04/2011)
Bachelor’s of Science in Computer Animation
- Focus of Lighting and Shading
- General courses on entire Animation/VFX/Game pipeline